11 lines
218 B
C#
11 lines
218 B
C#
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using BlueWater.Items;
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using UnityEngine;
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namespace BlueWater
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{
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[CreateAssetMenu(fileName = "LevelTable", menuName = "ScriptableObjects/LevelTable")]
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public class LevelDataSo : DataSo<LevelData>
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{
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}
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}
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