21 lines
434 B
C#
21 lines
434 B
C#
|
using System;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace BlueWater
|
||
|
{
|
||
|
[Serializable]
|
||
|
public class CharacterData
|
||
|
{
|
||
|
[field: SerializeField]
|
||
|
public int CharacterIdx { get; set; }
|
||
|
|
||
|
[field: SerializeField]
|
||
|
public string Name { get; set; }
|
||
|
|
||
|
public CharacterData(int characterIdx, string name)
|
||
|
{
|
||
|
CharacterIdx = characterIdx;
|
||
|
Name = name;
|
||
|
}
|
||
|
}
|
||
|
}
|