23 lines
458 B
C#
23 lines
458 B
C#
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// Copyright (c) Pixel Crushers. All rights reserved.
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using UnityEngine;
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namespace PixelCrushers.DialogueSystem
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{
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/// <summary>
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/// This abstract class forms the base for many IBarkUI implementations.
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/// </summary>
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public abstract class AbstractBarkUI : MonoBehaviour, IBarkUI
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{
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public abstract bool isPlaying { get; }
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public abstract void Bark(Subtitle subtitle);
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public abstract void Hide();
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}
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}
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