CapersProject/Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/Sequencer/Commands/SequencerCommandAudioWait.cs

185 lines
7.1 KiB
C#
Raw Normal View History

// Copyright (c) Pixel Crushers. All rights reserved.
using UnityEngine;
using System.Collections;
namespace PixelCrushers.DialogueSystem.SequencerCommands
{
/// <summary>
/// Implements sequencer command: AudioWait(audioClip[, subject[, audioClips...]])
/// </summary>
[AddComponentMenu("")] // Hide from menu.
public class SequencerCommandAudioWait : SequencerCommand
{
protected float stopTime = 0;
protected AudioSource audioSource = null;
protected int nextClipIndex = 2;
protected string audioClipName;
protected AudioClip currentClip = null;
protected AudioClip originalClip = null;
protected bool restoreOriginalClip = false; // Don't restore; could stop next entry's AudioWait that runs same frame.
protected bool playedAudio = false;
protected bool isLoadingAudio = false;
public virtual IEnumerator Start()
{
audioClipName = GetParameter(0);
Transform subject = GetSubject(1);
nextClipIndex = 2;
if (DialogueDebug.logInfo) Debug.Log(string.Format("{0}: Sequencer: AudioWait({1})", new System.Object[] { DialogueDebug.Prefix, GetParameters() }));
audioSource = GetAudioSource(subject);
if (audioSource == null)
{
if (DialogueDebug.logWarnings) Debug.LogWarning(string.Format("{0}: Sequencer: AudioWait({1}) command: can't find or add AudioSource to {2}.", new System.Object[] { DialogueDebug.Prefix, GetParameters(), subject.name }));
Stop();
}
else
{
originalClip = audioSource.clip;
stopTime = DialogueTime.time + 1; // Give time for yield return null.
yield return null;
originalClip = audioSource.clip;
TryAudioClip(audioClipName);
}
}
protected virtual AudioSource GetAudioSource(Transform subject)
{
return SequencerTools.GetAudioSource(subject);
}
protected virtual void TryAudioClip(string audioClipName)
{
try
{
if (string.IsNullOrEmpty(audioClipName))
{
if (DialogueDebug.logWarnings) Debug.LogWarning(string.Format("{0}: Sequencer: AudioWait() command: Audio clip name is blank.", new System.Object[] { DialogueDebug.Prefix }));
stopTime = 0;
if (nextClipIndex >= parameters.Length)
{
Stop();
}
}
else
{
this.audioClipName = audioClipName;
isLoadingAudio = true;
DialogueManager.LoadAsset(audioClipName, typeof(AudioClip),
(asset) =>
{
isLoadingAudio = false;
var audioClip = asset as AudioClip;
if (audioClip == null)
{
if (DialogueDebug.logWarnings && Sequencer.reportMissingAudioFiles) Debug.LogWarning(string.Format("{0}: Sequencer: AudioWait() command: Clip '{1}' wasn't found.", new System.Object[] { DialogueDebug.Prefix, audioClipName }));
stopTime = 0;
if (nextClipIndex >= parameters.Length)
{
Stop();
}
}
else
{
if (IsAudioMuted())
{
if (DialogueDebug.logInfo) Debug.Log(string.Format("{0}: Sequencer: AudioWait(): waiting but not playing '{1}'; audio is muted.", new System.Object[] { DialogueDebug.Prefix, audioClipName }));
}
else if (audioSource != null) // Check in case AudioSource was destroyed while loading Addressable.
{
if (DialogueDebug.logInfo) Debug.Log(string.Format("{0}: Sequencer: AudioWait(): playing '{1}'.", new System.Object[] { DialogueDebug.Prefix, audioClipName }));
currentClip = audioClip;
audioSource.clip = audioClip;
audioSource.Play();
}
playedAudio = true;
stopTime = DialogueTime.time + GetAudioClipLength(audioSource, audioClip);
}
});
}
}
catch (System.Exception)
{
stopTime = 0;
}
}
public static float GetAudioClipLength(AudioSource audioSource, AudioClip audioClip)
{
if (audioClip == null) return 0;
if (audioSource == null) return audioClip.length;
var pitchAbs = Mathf.Abs(audioSource.pitch);
if (Time.timeScale > 0)
{
if (pitchAbs == 1 || Mathf.Approximately(0, pitchAbs))
return audioClip.length / Time.timeScale;
else
return (audioClip.length / Time.timeScale) / pitchAbs;
}
else
{
if (pitchAbs == 1 || Mathf.Approximately(0, pitchAbs))
return audioClip.length;
else
return audioClip.length / pitchAbs;
}
}
public virtual void Update()
{
if (DialogueTime.time >= stopTime)
{
if (currentClip != null)
{
DialogueManager.UnloadAsset(currentClip);
}
currentClip = null;
if (!isLoadingAudio)
{
if (nextClipIndex < parameters.Length)
{
TryAudioClip(GetParameter(nextClipIndex));
nextClipIndex++;
}
else
{
Stop();
}
}
}
}
public virtual void OnDialogueSystemPause()
{
if (audioSource == null) return;
audioSource.Pause();
}
public virtual void OnDialogueSystemUnpause()
{
if (audioSource == null) return;
audioSource.Play();
}
public virtual void OnDestroy()
{
if (audioSource != null)
{
if (audioSource.isPlaying &&
(audioSource.clip == currentClip) &&
(audioSource.clip != null))
{
audioSource.Stop();
}
if (restoreOriginalClip) audioSource.clip = originalClip;
DialogueManager.UnloadAsset(currentClip);
}
}
}
}