18 lines
465 B
C#
18 lines
465 B
C#
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// Copyright (c) Pixel Crushers. All rights reserved.
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using UnityEngine;
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namespace PixelCrushers.Wrappers
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{
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/// <summary>
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/// This wrapper for PixelCrushers.SaveSystem keeps references intact if you switch
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/// between the compiled assembly and source code versions of the original class.
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/// </summary>
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[AddComponentMenu("Pixel Crushers/Save System/Save System", -1)]
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public class SaveSystem : PixelCrushers.SaveSystem
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{
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}
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}
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