25 lines
465 B
C#
25 lines
465 B
C#
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// Copyright (c) Pixel Crushers. All rights reserved.
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using UnityEngine;
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namespace PixelCrushers
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{
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/// <summary>
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/// This enum is used to specify 2D or 3D.
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/// </summary>
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public enum Dimension
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{
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/// <summary>
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/// The context is 2D (e.g., sprites, 2D Physics, etc.).
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/// </summary>
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Is2D,
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/// <summary>
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/// The context is 3D (e.g., models, 3D Physics, etc.).
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/// </summary>
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Is3D
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}
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}
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