CapersProject/Assets/02.Scripts/Character/Enemy/Boss/SandMole/SummonMiniSandMole.cs

21 lines
561 B
C#
Raw Normal View History

using System;
using UnityEngine;
namespace BlueWater.Enemies.Bosses.SandMole
{
[Serializable]
public class SummonMiniSandMole
{
[field: SerializeField]
public float HealthPercentage { get; private set; }
[field: SerializeField]
public bool SummonTrigger { get; set; }
public SummonMiniSandMole(SummonMiniSandMole summonMiniSandMole)
{
HealthPercentage = summonMiniSandMole.HealthPercentage;
SummonTrigger = summonMiniSandMole.SummonTrigger;
}
}
}