33 lines
881 B
C#
33 lines
881 B
C#
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using BlueWater.Interfaces;
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namespace BlueWater.Npcs.Crews.Server
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{
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public class ServingState : IStateMachine<ServerCrew>
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{
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public void EnterState(ServerCrew character)
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{
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character.SpineController.PlayAnimation(CrewSpineAnimation.Serving, true);
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}
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public void UpdateState(ServerCrew character)
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{
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if (character.IsMoving)
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{
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if (!character.IsServing)
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{
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character.StateMachineController.TransitionToState(character.WalkingState, character);
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}
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}
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else if (!character.IsMoving)
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{
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character.StateMachineController.TransitionToState(character.IdleState, character);
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}
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}
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public void ExitState(ServerCrew character)
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{
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}
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}
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}
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