CapersProject/Assets/Editor/SpineSettings.asset

40 lines
1.1 KiB
Plaintext
Raw Normal View History

2024-06-03 18:26:03 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b29e98153ec2fbd44b8f7da1b41194e8, type: 3}
m_Name: SpineSettings
m_EditorClassIdentifier:
defaultScale: 0.01
defaultMix: 0.2
2025-02-18 09:10:19 +00:00
defaultShader: Spine/Skeleton
2024-06-03 18:26:03 +00:00
defaultZSpacing: 0
defaultInstantiateLoop: 1
2025-02-18 09:10:19 +00:00
defaultPhysicsPositionInheritance: {x: 1, y: 1}
defaultPhysicsRotationInheritance: 1
2024-06-03 18:26:03 +00:00
showHierarchyIcons: 1
reloadAfterPlayMode: 1
setTextureImporterSettings: 1
2025-02-18 09:10:19 +00:00
textureSettingsReference:
2024-06-03 18:26:03 +00:00
fixPrefabOverrideViaMeshFilter: 0
removePrefabPreviewMeshes: 0
2025-02-18 09:10:19 +00:00
blendModeMaterialMultiply: {fileID: 0}
blendModeMaterialScreen: {fileID: 0}
blendModeMaterialAdditive: {fileID: 0}
2024-06-03 18:26:03 +00:00
atlasTxtImportWarning: 1
textureImporterWarning: 1
componentMaterialWarning: 1
skeletonDataAssetNoFileError: 1
autoReloadSceneSkeletons: 1
handleScale: 1
mecanimEventIncludeFolderName: 1
timelineDefaultMixDuration: 0
timelineUseBlendDuration: 1