21 lines
456 B
C#
21 lines
456 B
C#
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using System;
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using UnityEngine;
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namespace BlueWater.Items
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{
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[Serializable]
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public class DropItem
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{
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[field: SerializeField]
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public int ItemIdx { get; set; }
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[field: SerializeField]
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public int DropRate { get; set; }
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[field: SerializeField]
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public int QuantityMin { get; set; }
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[field: SerializeField]
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public int QuantityMax { get; set; }
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}
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}
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