CapersProject/Assets/02.Scripts/BehaviorTree/Npc/Crew/Action/Refind.cs

40 lines
1.2 KiB
C#
Raw Normal View History

2024-10-20 17:21:39 +00:00
using BehaviorDesigner.Runtime.Tasks;
2024-10-22 12:41:31 +00:00
using BlueWater.Npcs.Crews.Server;
2024-10-20 17:21:39 +00:00
using BlueWater.Tycoons;
2024-10-22 12:41:31 +00:00
using UnityEngine;
2024-10-20 17:21:39 +00:00
namespace BlueWater.BehaviorTrees.Actions
{
[TaskCategory("Custom/Npc/Crew/ServerCrew")]
public class Refind : Action
{
private ServerCrew _serverCrew;
public override void OnAwake()
{
_serverCrew = GetComponent<ServerCrew>();
}
public override TaskStatus OnUpdate()
{
var tycoonManager = TycoonManager.Instance;
var orderedCustomer = tycoonManager.CustomerController.FindCustomerMatchingItem(_serverCrew.CurrentPickupItem);
2024-10-22 12:41:31 +00:00
if (orderedCustomer)
2024-10-20 17:21:39 +00:00
{
2024-10-22 12:41:31 +00:00
_serverCrew.OnMission(orderedCustomer, orderedCustomer);
2024-10-20 17:21:39 +00:00
return TaskStatus.Success;
}
2024-10-22 12:41:31 +00:00
var emptyServingTable = tycoonManager.ServingTableController.FindEmptyServingTable();
if (emptyServingTable)
2024-10-20 17:21:39 +00:00
{
2024-10-22 12:41:31 +00:00
_serverCrew.OnMission(emptyServingTable);
_serverCrew.AIMovement.Move(emptyServingTable.CenterTransform.position);
return TaskStatus.Success;
2024-10-20 17:21:39 +00:00
}
2024-10-22 12:41:31 +00:00
return TaskStatus.Running;
2024-10-20 17:21:39 +00:00
}
}
}