CapersProject/Assets/02.Scripts/Item/Cocktail/CocktailIngredient.cs

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using System;
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using UnityEngine;
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namespace BlueWater.Items
{
[Serializable]
public class CocktailIngredient
{
public string Idx { get; set; }
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public int Amount { get; set; }
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public CocktailIngredient(string idx, int amount)
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{
Idx = idx;
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Amount = amount;
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}
}
}