CapersProject/Assets/02.Scripts/Ui/Tycoon/PayMoneyUi.cs

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610 B
C#
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using DG.Tweening;
using Sirenix.OdinInspector;
using TMPro;
using UnityEngine;
namespace BlueWater.Uis
{
public class PayMoneyUi : MonoBehaviour
{
[SerializeField, Required]
private DOTweenAnimation _moveAnimation;
[SerializeField, Required]
private TMP_Text _goldText;
private void OnDestroy()
{
_moveAnimation.DOKill();
}
public void PayMoney(int gold)
{
gameObject.SetActive(true);
_moveAnimation.DORestart();
_goldText.text = gold.ToString("N0");
}
}
}