CapersProject/Assets/UltimateCleanGUIPack/Common/Scripts/Core/QueuedNotification.cs

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2024-06-03 18:26:03 +00:00
// Copyright (C) 2015-2021 gamevanilla - All rights reserved.
// This code can only be used under the standard Unity Asset Store End User License Agreement.
// A Copy of the Asset Store EULA is available at http://unity3d.com/company/legal/as_terms.
using UnityEngine;
namespace UltimateClean
{
/// <summary>
/// This type is used to store the information of a queued notification.
/// </summary>
public class QueuedNotification
{
public GameObject Prefab;
public Canvas Canvas;
public NotificationType Type;
public NotificationPositionType Position;
public float Duration;
public string Title;
public string Message;
}
}