22 lines
706 B
C#
22 lines
706 B
C#
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// Copyright (C) 2015-2021 gamevanilla - All rights reserved.
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// This code can only be used under the standard Unity Asset Store End User License Agreement.
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// A Copy of the Asset Store EULA is available at http://unity3d.com/company/legal/as_terms.
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using UnityEngine;
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namespace UltimateClean
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{
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/// <summary>
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/// This type is used to store the information of a queued notification.
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/// </summary>
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public class QueuedNotification
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{
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public GameObject Prefab;
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public Canvas Canvas;
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public NotificationType Type;
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public NotificationPositionType Position;
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public float Duration;
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public string Title;
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public string Message;
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}
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}
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