16 lines
347 B
C#
16 lines
347 B
C#
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using UnityEditor;
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using UnityEngine;
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using Pathfinding;
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namespace Pathfinding.Examples {
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[CustomEditor(typeof(LocalSpaceRichAI), true)]
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[CanEditMultipleObjects]
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public class LocalSpaceRichAIEditor : BaseAIEditor {
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protected override void Inspector () {
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Section("Local Movement");
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PropertyField("graph");
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base.Inspector();
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}
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}
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}
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