30 lines
907 B
C#
30 lines
907 B
C#
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using UnityEngine;
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using Sirenix.OdinInspector;
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namespace BlueWater
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{
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public class RestaurantManager : Singleton<RestaurantManager>
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{
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[field: SerializeField]
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public CustomerManager CustomerManager { get; private set; }
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[field: SerializeField]
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public CustomerTableManager CustomerTableManager { get; private set; }
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[field: SerializeField]
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public FoodBalloonUiManager FoodBalloonUiManager { get; private set; }
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protected override void OnAwake()
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{
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InitializeComponents();
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}
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[Button("컴포넌트 초기화")]
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private void InitializeComponents()
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{
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CustomerManager = GetComponent<CustomerManager>();
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CustomerTableManager = GetComponent<CustomerTableManager>();
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FoodBalloonUiManager = GetComponent<FoodBalloonUiManager>();
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}
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}
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}
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