CapersProject/Assets/02.Scripts/ShaderUnscaledTime.cs

15 lines
362 B
C#
Raw Normal View History

2024-11-19 06:57:50 +00:00
using UnityEngine;
public class ShaderUnscaledTime : MonoBehaviour
{
public Material material; // 쉐이더가 포함된 Material
void Update()
{
if (material != null)
{
// 사용자 정의 변수 "_CustomTime"에 unscaledTime 값 전달
material.SetFloat("_CustomTime", Time.unscaledTime);
}
}
}