10 lines
221 B
C#
10 lines
221 B
C#
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using UnityEngine;
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namespace BlueWater.Items
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{
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[CreateAssetMenu(fileName = "LiquidDataTable", menuName = "ScriptableObjects/LiquidDataTable")]
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public class LiquidDataSo : DataSo<LiquidData>
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{
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}
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}
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