29 lines
767 B
C#
29 lines
767 B
C#
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using System;
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using UnityEngine;
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namespace BlueWater.Npcs.Customers
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{
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[Serializable]
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public class CustomerVisitInfo
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{
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[field: SerializeField]
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public int HappyPoint { get; private set; }
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[field: SerializeField]
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public int FoodPrice { get; private set; }
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[field: SerializeField]
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public int TipAmount { get; private set; }
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[field: SerializeField]
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public int PaidAmount { get; private set; }
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public CustomerVisitInfo(int happyPoint, int foodPrice, int tipAmount, int paidAmount)
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{
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HappyPoint = happyPoint;
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FoodPrice = foodPrice;
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TipAmount = tipAmount;
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PaidAmount = paidAmount;
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}
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}
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}
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