16 lines
397 B
C#
16 lines
397 B
C#
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using UnityEngine;
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using System.Collections;
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namespace Pathfinding.Examples.RTS {
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[HelpURL("https://arongranberg.com/astar/documentation/stable/rtstimeddestruction.html")]
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public class RTSTimedDestruction : MonoBehaviour {
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public float time = 1f;
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// Use this for initialization
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IEnumerator Start () {
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yield return new WaitForSeconds(time);
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GameObject.Destroy(gameObject);
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}
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}
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}
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