18 lines
420 B
C#
18 lines
420 B
C#
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using Pathfinding;
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using UnityEditor;
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namespace Pathfinding {
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[CustomEditor(typeof(AIDestinationSetter), true)]
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[CanEditMultipleObjects]
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public class AIDestinationSetterEditor : EditorBase {
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protected override void Inspector () {
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PropertyField("target");
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#if MODULE_ENTITIES
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if ((target as AIDestinationSetter).GetComponent<FollowerEntity>() != null) {
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PropertyField("useRotation");
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}
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#endif
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}
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}
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}
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