32 lines
778 B
C#
32 lines
778 B
C#
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using TMPro;
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using UnityEngine;
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namespace BlueWater
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{
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public class TycoonStatusUi : MonoBehaviour
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{
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[SerializeField]
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private TMP_Text _bartenderCrewText;
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[SerializeField]
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private TMP_Text _serverCrewText;
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[SerializeField]
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private TMP_Text _cleanerCrewText;
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private void Start()
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{
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UpdateUi(0, 0, 0);
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EventManager.OnUpdateCrewUi += UpdateUi;
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}
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private void UpdateUi(int bartenderCount, int serverCount, int cleanerCount)
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{
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_bartenderCrewText.text = bartenderCount.ToString();
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_serverCrewText.text = serverCount.ToString();
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_cleanerCrewText.text = cleanerCount.ToString();
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}
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}
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}
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