CapersProject/Assets/02.Scripts/Map/MapManager.cs

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using System;
using System.Collections.Generic;
using BlueWater.Audios;
using UnityEngine;
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namespace BlueWater.Maps
{
public class MapManager : Singleton<MapManager>
{
[field: SerializeField]
public TitanSlimeMapController TitanSlimeMapController { get; private set; }
[field: SerializeField]
public BossMapController RhinocerosMapController { get; private set; }
[field: SerializeField]
public SandMoleMapController SandMoleMapController { get; private set; }
private List<MapController> _mapControllers;
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private MapController _currentMapController;
protected override void OnAwake()
{
_mapControllers = new List<MapController>(3)
{
TitanSlimeMapController,
RhinocerosMapController,
SandMoleMapController
};
}
// public void InitializeMap()
// {
// if (_currentMapController != null)
// {
// _currentMapController.AllDestroyObjects();
// }
//
// _currentMapController = GetMapController(DataManager.Instance.CurrentSaveStage);
// if (_currentMapController != null)
// {
// _currentMapController.InitializeMap();
// }
// }
public MapController GetMapController(SaveStage saveStage)
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{
switch (saveStage)
{
case SaveStage.None:
return null;
case SaveStage.TitanSlime:
return TitanSlimeMapController;
case SaveStage.Rhinoceros:
return RhinocerosMapController;
case SaveStage.SandMole:
return SandMoleMapController;
default:
throw new ArgumentOutOfRangeException();
}
}
public void HardResetAllMaps()
{
foreach (var element in _mapControllers)
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{
element.ResetMap(true);
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}
GameManager.Instance.CurrentCombatPlayer.SetCurrentHealthPointMax();
AudioManager.Instance.StopBgm();
}
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public void RestartCurrentMap()
{
if (_currentMapController)
{
_currentMapController.ResetMap();
}
_currentMapController = GetMapController(DataManager.Instance.CurrentSaveStage);
_currentMapController.RestartMap();
}
public void MoveSelectStage(int stage)
{
_currentMapController = GetMapController(DataManager.Instance.CurrentSaveStage);
if (_currentMapController)
{
_currentMapController.ResetMap();
}
GameManager.Instance.CurrentCombatPlayer.SetCurrentHealthPointMax();
AudioManager.Instance.StopBgm();
var moveMapController = GetMapController((SaveStage)stage);
moveMapController.MovePlayer();
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}
public void ForceKillCurrentBoss()
{
_currentMapController = GetMapController(DataManager.Instance.CurrentSaveStage);
if (!_currentMapController)
{
return;
}
_currentMapController.ForceKillBoss();
}
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}
}