CapersProject/Assets/02.Scripts/Ui/Title/TitleQuit.cs

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2024-11-19 12:53:00 +00:00
using System;
using BlueWater;
using BlueWater.Uis;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;
using UnityEngine.UI;
public class TitleQuit : PopupUi
{
[SerializeField]
private GameObject _panel;
private InputAction _interactionEAction;
private InputAction _closeOptionsAction;
public Action CloseQuit;
private void Start()
{
_interactionEAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.InteractionE);
_closeOptionsAction = PlayerInputKeyManager.Instance.GetAction(InputActionMaps.TycoonUi, TycoonUiActions.Cancel);
}
private void OnDestroy()
{
if (_interactionEAction != null)
{
_interactionEAction.performed -= OnInteractionE;
}
if (_closeOptionsAction != null)
{
_closeOptionsAction.performed -= OnCloseOptions;
}
}
public override void Open()
{
PopupUiController.RegisterPopup(this);
_panel.SetActive(true);
IsOpened = true;
}
public override void Close()
{
_panel.SetActive(false);
PopupUiController.UnregisterPopup(this);
IsOpened = false;
}
public override void EnableInput()
{
_interactionEAction.performed += OnInteractionE;
_closeOptionsAction.performed += OnCloseOptions;
}
public override void DisableInput()
{
_interactionEAction.performed -= OnInteractionE;
_closeOptionsAction.performed -= OnCloseOptions;
}
public void OnInteractionE(InputAction.CallbackContext context)
{
var current = EventSystem.current.currentSelectedGameObject;
if (!current) return;
var currenButton = current.GetComponent<Button>();
currenButton.onClick.Invoke();
}
public void OnCloseOptions(InputAction.CallbackContext context)
{
CloseQuit?.Invoke();
}
}