14 lines
369 B
C#
14 lines
369 B
C#
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using UnityEngine;
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namespace BlueWater.Tycoons
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{
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[CreateAssetMenu(fileName = "PotData", menuName = "ScriptableObjects/PotData")]
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public class PotDataSo : ScriptableObject
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{
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[field: SerializeField]
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public int MaxFireWoodCount = 20;
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[field: SerializeField]
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public FireWoodLevel[] FireWoodLevel = new FireWoodLevel[5];
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}
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}
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