25 lines
635 B
C#
25 lines
635 B
C#
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using System;
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using UnityEngine;
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namespace BlueWater.Uis
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{
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public class PopupUi : MonoBehaviour
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{
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public static event Action<PopupUi> OnPopupUiOpenEvent;
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public static event Action<PopupUi> OnPopupUiCloseEvent;
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public virtual void Open()
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{
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// 화면의 가장 앞으로 가져오기
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transform.SetAsLastSibling();
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gameObject.SetActive(true);
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OnPopupUiOpenEvent?.Invoke(this);
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}
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public virtual void Close()
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{
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gameObject.SetActive(false);
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OnPopupUiCloseEvent?.Invoke(this);
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}
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}
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}
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