CapersProject/Assets/02.Scripts/Character/Enemy/Boss/BossConfiguration.cs

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2024-06-03 18:26:03 +00:00
using System;
using UnityEngine;
namespace BlueWater.Enemies.Bosses
{
[Serializable]
public class BossConfiguration
{
[field: SerializeField]
public BossType BossType { get; private set; }
[field: SerializeField]
public GameObject Prefab { get; private set; }
}
}