17 lines
397 B
C#
17 lines
397 B
C#
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using UnityEditor;
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namespace Pathfinding {
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[CustomEditor(typeof(FunnelModifier))]
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[CanEditMultipleObjects]
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public class FunnelModifierEditor : EditorBase {
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protected override void Inspector () {
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Section("Settings for navmeshes");
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PropertyField("quality");
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PropertyField("splitAtEveryPortal");
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Section("Settings for grids");
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PropertyField("accountForGridPenalties");
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}
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}
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}
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