CapersProject/Assets/SPUM/Script/Ect/SpritePos.cs

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2024-06-03 18:26:03 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[ExecuteInEditMode]
public class SpritePos : MonoBehaviour
{
#if UNITY_EDITOR
// Update is called once per frame
void Update()
{
float tX = transform.localPosition.x;
float tY = transform.localPosition.y;
tX = tX- (tX % 0.015625f);
tY = tY- (tY % 0.015625f);
transform.localPosition = new Vector3(tX,tY,0);
}
#endif
}