2024-10-14 11:13:08 +00:00
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using UnityEngine;
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namespace BlueWater.Interfaces
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{
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2024-10-22 12:41:31 +00:00
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public interface IStateMachine<T> where T : MonoBehaviour
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2024-10-14 11:13:08 +00:00
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{
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void EnterState(T character);
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void UpdateState(T character);
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void ExitState(T character);
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}
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}
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