18 lines
372 B
C#
18 lines
372 B
C#
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using UnityEngine;
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namespace BlueWater
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{
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public class LiquidInteractionRegion : MonoBehaviour
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{
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private void OnTriggerEnter(Collider other)
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{
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TycoonEvents.OnLiquidRegionEntered?.Invoke();
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}
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private void OnTriggerExit(Collider other)
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{
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TycoonEvents.OnLiquidRegionExited?.Invoke();
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}
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}
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}
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