CapersProject/Assets/02.Scripts/Prop/Tycoon/Data/CookwareDataSo.cs

20 lines
612 B
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using UnityEngine;
using UnityEngine.Serialization;
namespace BlueWater.Tycoons
{
[CreateAssetMenu(fileName = "CookwareData", menuName = "ScriptableObjects/CookwareData")]
public class CookwareDataSo : ScriptableObject
{
[FormerlySerializedAs("MaxFireWoodCount")]
[field: SerializeField]
public int MaxFireWoodQuantity = 20;
[FormerlySerializedAs("StartFireWoodCount")]
[field: SerializeField]
public int StartFireWoodQuantity = 10;
[field: SerializeField]
public FireWoodLevel[] FireWoodLevel = new FireWoodLevel[5];
}
}