CapersProject/Assets/02.Scripts/CombatCameraManager.cs

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2024-06-03 18:26:03 +00:00
using System.Collections;
using BlueWater.Utility;
using Sirenix.OdinInspector;
using Unity.Cinemachine;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
namespace BlueWater
{
public class CombatCameraManager : Singleton<CombatCameraManager>
{
// Components
#region Components
[Title("카메라")]
[SerializeField]
private Transform _cinemachineCameras;
[field: SerializeField]
public CinemachineCamera BaseCombatCamera { get; private set; }
public Camera MainCamera;
// Variables
private Vignette _vignette;
private Coroutine _lowHpVignetteCoroutine;
#endregion
// Unity events
#region Unity events
protected override void OnAwake()
{
Initialize();
}
private void Start()
{
if (!GameManager.Instance) return;
GameManager.Instance.OnInstantiateCombatPlayer += SetFollow;
}
private void OnDestroy()
{
if (!GameManager.Instance) return;
GameManager.Instance.OnInstantiateCombatPlayer -= SetFollow;
}
#endregion
// Initialize methods
#region Initialize methods
private void Initialize()
{
_cinemachineCameras = GameObject.Find("CinemachineCameras").transform;
BaseCombatCamera = _cinemachineCameras.Find("BaseCombatCamera").GetComponent<CinemachineCamera>();
BaseCombatCamera.Priority = 1;
MainCamera = Camera.main;
_vignette = GetEffect<Vignette>();
_vignette.active = false;
}
#endregion
// Methods
#region Methods
public void SetFollow(Transform target)
{
BaseCombatCamera.Follow = target;
}
// public void SetFollowAndLookAt(Transform target)
// {
// BaseCombatCamera.Follow = target;
// BaseCombatCamera.LookAt = target;
// }
#endregion
// PostProcessing
#region PostProcessing
public void ToggleEffect<T>(bool value) where T : VolumeComponent
{
var effect = GetEffect<T>();
if (effect == null)
{
print(typeof(T) + "효과가 없습니다.");
return;
}
effect.active = value;
}
private T GetEffect<T>() where T : VolumeComponent
{
var postProcessVolume = FindAnyObjectByType<Volume>();
if (postProcessVolume == null)
{
print("Volume 컴포넌트를 가진 오브젝트가 없습니다.");
return null;
}
postProcessVolume.profile.TryGet(out T effect);
return effect;
}
public void LowHpVignette()
{
_lowHpVignetteCoroutine ??= StartCoroutine(LowHpVignetteCoroutine());
}
public void DefaultHpVignette()
{
Utils.EndUniqueCoroutine(this, ref _lowHpVignetteCoroutine);
_vignette.active = false;
}
private IEnumerator LowHpVignetteCoroutine()
{
var startValue = 0.2f;
var endValue = 0.3f;
var time = 0f;
_vignette.intensity.value = startValue;
_vignette.active = true;
while (true)
{
time += Time.deltaTime * 2f;
_vignette.intensity.value = Mathf.Lerp(startValue, endValue, time);
if (time >= 1f)
{
(startValue, endValue) = (endValue, startValue);
time = 0f;
}
yield return null;
}
}
#endregion
}
}