2024-07-10 00:22:34 +00:00
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
namespace BlueWater
|
|
|
|
{
|
|
|
|
[CreateAssetMenu(fileName = "ItemSlotData", menuName = "ScriptableObjects/ItemSlotData")]
|
|
|
|
public class ItemSlotDataSo : ScriptableObject
|
|
|
|
{
|
|
|
|
[field: SerializeField]
|
2024-07-20 11:32:54 +00:00
|
|
|
public Color SoupFood { get; private set; }
|
2024-07-10 00:22:34 +00:00
|
|
|
|
|
|
|
[field: SerializeField]
|
2024-07-20 11:32:54 +00:00
|
|
|
public Color GrillFood { get; private set; }
|
2024-07-10 00:22:34 +00:00
|
|
|
|
|
|
|
[field: SerializeField]
|
|
|
|
public Color SkewerPanFood { get; private set; }
|
|
|
|
|
2024-07-15 16:20:39 +00:00
|
|
|
[field: SerializeField]
|
|
|
|
public Color DessertFood { get; private set; }
|
|
|
|
|
2024-07-10 00:22:34 +00:00
|
|
|
[field: SerializeField]
|
|
|
|
public Color NormalItemBox { get; private set; }
|
|
|
|
|
|
|
|
[field: SerializeField]
|
|
|
|
public Color HighlightingItemBox { get; private set; }
|
|
|
|
|
|
|
|
[field: SerializeField]
|
|
|
|
public Sprite ItemBox { get; private set; }
|
|
|
|
|
|
|
|
[field: SerializeField]
|
|
|
|
public Sprite SelectedItemBox { get; private set; }
|
|
|
|
|
|
|
|
[field: SerializeField]
|
|
|
|
public Sprite LockSprite { get; private set; }
|
|
|
|
}
|
|
|
|
}
|