CapersProject/Assets/02.Scripts/Ui/Tycoon/CookMenuUi.cs

21 lines
618 B
C#
Raw Normal View History

using Sirenix.OdinInspector;
using UnityEngine;
namespace BlueWater.Uis
{
public class CookMenuUi : MonoBehaviour
{
[field: Title("컴포넌트")]
[field: SerializeField, Required]
public InventoryUi InventoryUi { get; private set; }
[field: SerializeField, Required]
public CookUi CookUi { get; private set; }
[field: SerializeField, Required]
public DailyFoodMenuUi DailyFoodMenuUi { get; private set; }
public void ShowUi() => gameObject.SetActive(true);
public void HideUi() => gameObject.SetActive(false);
}
}