29 lines
775 B
C#
29 lines
775 B
C#
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace BlueWater
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{
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public class CustomerTable : MonoBehaviour
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{
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[SerializeField]
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private List<TableSeat> _tableSeats;
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private void OnEnable()
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{
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RestaurantManager.Instance.CustomerTableManager.RegisterTable(this);
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}
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private void OnDisable()
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{
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if (!RestaurantManager.Instance) return;
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RestaurantManager.Instance.CustomerTableManager.UnregisterTable(this);
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}
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public TableSeat FindEmptySeat()
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{
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return _tableSeats.FirstOrDefault(tableSeat => !tableSeat.IsReserved && !tableSeat.IsOccupied && tableSeat.IsCleaned);
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}
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}
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}
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