CapersProject/Assets/02.Scripts/Interface/IAnimationState.cs

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2024-10-14 11:13:08 +00:00
using UnityEngine;
namespace BlueWater.Interfaces
{
public interface IState<T> where T : MonoBehaviour
{
void EnterState(T character);
void UpdateState(T character);
void ExitState(T character);
}
}