26 lines
697 B
C#
26 lines
697 B
C#
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using BehaviorDesigner.Runtime.Tasks;
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using BlueWater.Npcs.Crews;
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namespace BlueWater.BehaviorTrees.Actions
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{
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[TaskCategory("Custom/Npc/Crew/Cleaner")]
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public class CompleteCleaning : Action
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{
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private CleanerCrew _cleanerCrew;
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public override void OnAwake()
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{
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_cleanerCrew = GetComponent<CleanerCrew>();
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}
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public override TaskStatus OnUpdate()
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{
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if (_cleanerCrew.CrewInteraction == null && _cleanerCrew.IsCleaningFloor == false && _cleanerCrew.IsCleaningTable == false)
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{
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return TaskStatus.Success;
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}
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return TaskStatus.Running;
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}
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}
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}
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